Source code for tcod.console

"""Libtcod tile-based Consoles and printing functions.

Libtcod consoles are a strictly tile-based representation of colored glyphs/tiles.
To render a console you need a tileset and a window to render to.
See :ref:`getting-started` for info on how to set those up.
"""
from __future__ import annotations

import warnings
from os import PathLike
from pathlib import Path
from typing import Any, Iterable

import numpy as np
from numpy.typing import ArrayLike, NDArray
from typing_extensions import Literal

import tcod._internal
import tcod.constants
from tcod._internal import _check, _path_encode, deprecate
from tcod.cffi import ffi, lib


def _fmt(string: str) -> bytes:
    """Return a string that escapes 'C printf' side effects."""
    return string.encode("utf-8").replace(b"%", b"%%")


_root_console = None

rgba_graphic = np.dtype([("ch", np.intc), ("fg", "4B"), ("bg", "4B")])
"""A NumPy :any:`dtype` compatible with :any:`Console.rgba`.

This dtype is: ``np.dtype([("ch", np.intc), ("fg", "4B"), ("bg", "4B")])``

.. versionadded:: 12.3
"""

rgb_graphic = np.dtype([("ch", np.intc), ("fg", "3B"), ("bg", "3B")])
"""A NumPy :any:`dtype` compatible with :any:`Console.rgb`.

This dtype is: ``np.dtype([("ch", np.intc), ("fg", "3B"), ("bg", "3B")])``

.. versionadded:: 12.3
"""


[docs] class Console: """A console object containing a grid of characters with foreground/background colors. `width` and `height` are the size of the console (in tiles.) `order` determines how the axes of NumPy array attributes are arranged. With the default setting of `"C"` you use [y, x] to index a consoles arrays such as :any:`Console.rgb`. `order="F"` will swap the first two axes which allows for more intuitive `[x, y]` indexing. To be consistent you may have to do this for every NumPy array to create. With `buffer` the console can be initialized from another array. The `buffer` should be compatible with the `width`, `height`, and `order` given; and should also have a dtype compatible with :any:`Console.DTYPE`. .. versionchanged:: 4.3 Added `order` parameter. .. versionchanged:: 8.5 Added `buffer`, `copy`, and default parameters. Arrays are initialized as if the :any:`clear` method was called. .. versionchanged:: 10.0 `DTYPE` changed, `buffer` now requires colors with an alpha channel. Attributes: console_c: A python-cffi "TCOD_Console*" object. DTYPE: A class attribute which provides a dtype compatible with this class. ``[("ch", np.intc), ("fg", "(4,)u1"), ("bg", "(4,)u1")]`` Example:: >>> buffer = np.zeros( ... shape=(20, 3), ... dtype=tcod.console.Console.DTYPE, ... order="F", ... ) >>> buffer["ch"] = ord('_') >>> buffer["ch"][:, 1] = ord('x') >>> c = tcod.console.Console(20, 3, order="F", buffer=buffer) >>> print(c) <____________________ xxxxxxxxxxxxxxxxxxxx ____________________> .. versionadded:: 8.5 .. versionchanged:: 10.0 Added an alpha channel to the color types. """ DTYPE = rgba_graphic # A structured array type with the added "fg_rgb" and "bg_rgb" fields. _DTYPE_RGB = np.dtype( { "names": ["ch", "fg", "bg"], "formats": [np.int32, "3u1", "3u1"], "offsets": [0, 4, 8], "itemsize": 12, } ) def __init__( self, width: int, height: int, order: Literal["C", "F"] = "C", buffer: NDArray[Any] | None = None, ) -> None: self._key_color: tuple[int, int, int] | None = None self._order = tcod._internal.verify_order(order) if buffer is not None: if self._order == "F": buffer = buffer.transpose() self._tiles: NDArray[Any] = np.ascontiguousarray(buffer, self.DTYPE) else: self._tiles = np.ndarray((height, width), dtype=self.DTYPE) # libtcod uses the root console for defaults. default_bg_blend = 0 default_alignment = 0 if lib.TCOD_ctx.root != ffi.NULL: default_bg_blend = lib.TCOD_ctx.root.bkgnd_flag default_alignment = lib.TCOD_ctx.root.alignment self._console_data = self.console_c = ffi.new( "struct TCOD_Console*", { "w": width, "h": height, "elements": width * height, "tiles": ffi.from_buffer("struct TCOD_ConsoleTile*", self._tiles), "bkgnd_flag": default_bg_blend, "alignment": default_alignment, "fore": (255, 255, 255), "back": (0, 0, 0), }, ) if buffer is None: self.clear() @classmethod def _from_cdata(cls, cdata: Any, order: Literal["C", "F"] = "C") -> Console: # noqa: ANN401 """Return a Console instance which wraps this `TCOD_Console*` object.""" if isinstance(cdata, cls): return cdata self: Console = object.__new__(cls) self.console_c = cdata self._init_setup_console_data(order) return self @classmethod def _get_root(cls, order: Literal["C", "F"] | None = None) -> Console: """Return a root console singleton with valid buffers. This function will also update an already active root console. """ global _root_console # noqa: PLW0603 if _root_console is None: _root_console = object.__new__(cls) self: Console = _root_console if order is not None: self._order = order self.console_c = ffi.NULL self._init_setup_console_data(self._order) return self def _init_setup_console_data(self, order: Literal["C", "F"] = "C") -> None: """Setup numpy arrays over libtcod data buffers.""" global _root_console # noqa: PLW0603 self._key_color = None if self.console_c == ffi.NULL: _root_console = self self._console_data = lib.TCOD_ctx.root else: self._console_data = ffi.cast("struct TCOD_Console*", self.console_c) self._tiles: NDArray[Any] = np.frombuffer( # type: ignore ffi.buffer(self._console_data.tiles[0 : self.width * self.height]), dtype=self.DTYPE, ).reshape((self.height, self.width)) self._order = tcod._internal.verify_order(order) @property def width(self) -> int: """The width of this Console.""" return lib.TCOD_console_get_width(self.console_c) # type: ignore @property def height(self) -> int: """The height of this Console.""" return lib.TCOD_console_get_height(self.console_c) # type: ignore @property def bg(self) -> NDArray[np.uint8]: """A uint8 array with the shape (height, width, 3). You can change the consoles background colors by using this array. Index this array with ``console.bg[i, j, channel] # order='C'`` or ``console.bg[x, y, channel] # order='F'``. """ bg: np.ndarray[Any, np.dtype[np.uint8]] = self._tiles["bg"][..., :3] if self._order == "F": bg = bg.transpose(1, 0, 2) return bg @property def fg(self) -> NDArray[np.uint8]: """A uint8 array with the shape (height, width, 3). You can change the consoles foreground colors by using this array. Index this array with ``console.fg[i, j, channel] # order='C'`` or ``console.fg[x, y, channel] # order='F'``. """ fg: np.ndarray[Any, np.dtype[np.uint8]] = self._tiles["fg"][..., :3] if self._order == "F": fg = fg.transpose(1, 0, 2) return fg @property def ch(self) -> NDArray[np.intc]: """An integer array with the shape (height, width). You can change the consoles character codes by using this array. Index this array with ``console.ch[i, j] # order='C'`` or ``console.ch[x, y] # order='F'``. """ return self._tiles["ch"].T if self._order == "F" else self._tiles["ch"] @property @deprecate("This attribute has been renamed to `rgba`.", category=FutureWarning) def tiles(self) -> NDArray[Any]: """An array of this consoles raw tile data. This acts as a combination of the `ch`, `fg`, and `bg` attributes. Colors include an alpha channel but how alpha works is currently undefined. .. versionadded:: 10.0 .. deprecated:: 12.3 Use :any:`Console.rgba` instead. """ return self.rgba @property @deprecate("This attribute has been renamed to `rgba`.", category=FutureWarning) def buffer(self) -> NDArray[Any]: """An array of this consoles raw tile data. .. versionadded:: 11.4 .. deprecated:: 11.8 Use :any:`Console.rgba` instead. """ return self.rgba @property @deprecate("This attribute has been renamed to `rgb`.", category=FutureWarning) def tiles_rgb(self) -> NDArray[Any]: """An array of this consoles data without the alpha channel. .. versionadded:: 11.8 .. deprecated:: 12.3 Use :any:`Console.rgb` instead. """ return self.rgb @property @deprecate("This attribute has been renamed to `rgb`.", category=FutureWarning) def tiles2(self) -> NDArray[Any]: """This name is deprecated in favour of :any:`rgb`. .. versionadded:: 11.3 .. deprecated:: 11.8 Use :any:`Console.rgb` instead. """ return self.rgb @property def rgba(self) -> NDArray[Any]: """An array of this consoles raw tile data. The axes of this array is affected by the `order` parameter given to initialize the console. Example: >>> con = tcod.console.Console(10, 2) >>> WHITE, BLACK = (255, 255, 255), (0, 0, 0) >>> con.rgba[0, 0] = ( ... ord("X"), ... (*WHITE, 255), ... (*BLACK, 255), ... ) >>> con.rgba[0, 0] (88, [255, 255, 255, 255], [ 0, 0, 0, 255]) .. versionadded:: 12.3 """ return self._tiles.T if self._order == "F" else self._tiles @property def rgb(self) -> NDArray[Any]: """An array of this consoles data without the alpha channel. The axes of this array is affected by the `order` parameter given to initialize the console. The :any:`rgb_graphic` dtype can be used to make arrays compatible with this attribute that are independent of a :any:`Console`. Example: >>> con = tcod.console.Console(10, 2) >>> BLUE, YELLOW, BLACK = (0, 0, 255), (255, 255, 0), (0, 0, 0) >>> con.rgb[0, 0] = ord("@"), YELLOW, BLACK >>> con.rgb[0, 0] (64, [255, 255, 0], [0, 0, 0]) >>> con.rgb["bg"] = BLUE >>> con.rgb[0, 0] (64, [255, 255, 0], [ 0, 0, 255]) .. versionadded:: 12.3 """ return self.rgba.view(self._DTYPE_RGB) @property def default_bg(self) -> tuple[int, int, int]: """Tuple[int, int, int]: The default background color.""" color = self._console_data.back return color.r, color.g, color.b @default_bg.setter @deprecate("Console defaults have been deprecated.", category=FutureWarning) def default_bg(self, color: tuple[int, int, int]) -> None: self._console_data.back = color @property def default_fg(self) -> tuple[int, int, int]: """Tuple[int, int, int]: The default foreground color.""" color = self._console_data.fore return color.r, color.g, color.b @default_fg.setter @deprecate("Console defaults have been deprecated.", category=FutureWarning) def default_fg(self, color: tuple[int, int, int]) -> None: self._console_data.fore = color @property def default_bg_blend(self) -> int: """int: The default blending mode.""" return self._console_data.bkgnd_flag # type: ignore @default_bg_blend.setter @deprecate("Console defaults have been deprecated.", category=FutureWarning) def default_bg_blend(self, value: int) -> None: self._console_data.bkgnd_flag = value @property def default_alignment(self) -> int: """int: The default text alignment.""" return self._console_data.alignment # type: ignore @default_alignment.setter @deprecate("Console defaults have been deprecated.", category=FutureWarning) def default_alignment(self, value: int) -> None: self._console_data.alignment = value def __clear_warning(self, name: str, value: tuple[int, int, int]) -> None: """Raise a warning for bad default values during calls to clear.""" warnings.warn( f"Clearing with the console default values is deprecated.\nAdd {name}={value!r} to this call.", DeprecationWarning, stacklevel=3, )
[docs] def clear( self, ch: int = 0x20, fg: tuple[int, int, int] = ..., # type: ignore bg: tuple[int, int, int] = ..., # type: ignore ) -> None: """Reset all values in this console to a single value. `ch` is the character to clear the console with. Defaults to the space character. `fg` and `bg` are the colors to clear the console with. Defaults to white-on-black if the console defaults are untouched. .. note:: If `fg`/`bg` are not set, they will default to :any:`default_fg`/:any:`default_bg`. However, default values other than white-on-back are deprecated. .. versionchanged:: 8.5 Added the `ch`, `fg`, and `bg` parameters. Non-white-on-black default values are deprecated. """ if fg is ...: # type: ignore fg = self.default_fg if fg != (255, 255, 255): self.__clear_warning("fg", fg) if bg is ...: # type: ignore bg = self.default_bg if bg != (0, 0, 0): self.__clear_warning("bg", bg) self._tiles[...] = ch, (*fg, 255), (*bg, 255)
[docs] def put_char( self, x: int, y: int, ch: int, bg_blend: int = tcod.constants.BKGND_DEFAULT, ) -> None: """Draw the character c at x,y using the default colors and a blend mode. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. ch (int): Character code to draw. Must be in integer form. bg_blend (int): Blending mode to use, defaults to BKGND_DEFAULT. """ lib.TCOD_console_put_char(self.console_c, x, y, ch, bg_blend)
__ALIGNMENT_LOOKUP = ( "tcod.LEFT", "tcod.RIGHT", "tcod.CENTER", ) __BG_BLEND_LOOKUP = ( "tcod.BKGND_NONE", "tcod.BKGND_SET", "tcod.BKGND_MULTIPLY", "tcod.BKGND_LIGHTEN", "tcod.BKGND_DARKEN", "tcod.BKGND_SCREEN", "tcod.BKGND_COLOR_DODGE", "tcod.BKGND_COLOR_BURN", "tcod.BKGND_ADD", "tcod.BKGND_ADDA", "tcod.BKGND_BURN", "tcod.BKGND_OVERLAY", "tcod.BKGND_ALPH", "tcod.BKGND_DEFAULT", ) def __deprecate_defaults( # noqa: C901, PLR0912 self, new_func: str, bg_blend: Any, # noqa: ANN401 alignment: Any = ..., # noqa: ANN401 clear: Any = ..., # noqa: ANN401 ) -> None: """Return the parameters needed to recreate the current default state.""" if not __debug__: return fg: tuple[int, int, int] | None = self.default_fg bg: tuple[int, int, int] | None = self.default_bg if bg_blend == tcod.constants.BKGND_NONE: bg = None bg_blend = self.default_bg_blend if bg_blend == tcod.constants.BKGND_DEFAULT else None if bg_blend == tcod.constants.BKGND_NONE: bg = None bg_blend = None if bg_blend == tcod.constants.BKGND_SET: bg_blend = None if alignment is None: alignment = self.default_alignment if alignment == tcod.constants.LEFT: alignment = None else: alignment = None if clear is not ...: fg = None params = [] if clear is True: params.append('ch=ord(" ")') if clear is False: params.append("ch=0") if fg is not None: params.append(f"fg={fg}") if bg is not None: params.append(f"bg={bg}") if bg_blend is not None: params.append(f"bg_blend={self.__BG_BLEND_LOOKUP[bg_blend]}") if alignment is not None: params.append(f"alignment={self.__ALIGNMENT_LOOKUP[alignment]}") param_str = ", ".join(params) param_str = "." if not param_str else f" and add the following parameters:\n{param_str}" warnings.warn( "Console functions using default values have been deprecated.\n" f"Replace this method with `Console.{new_func}`{param_str}", FutureWarning, stacklevel=3, )
[docs] def print_( # noqa: PLR0913 self, x: int, y: int, string: str, bg_blend: int = tcod.constants.BKGND_DEFAULT, alignment: int | None = None, ) -> None: """Print a color formatted string on a console. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. string (str): A Unicode string optionally using color codes. bg_blend (int): Blending mode to use, defaults to BKGND_DEFAULT. alignment (Optional[int]): Text alignment. .. deprecated:: 8.5 Console methods which depend on console defaults have been deprecated. Use :any:`Console.print` instead, calling this function will print a warning detailing which default values need to be made explicit. """ self.__deprecate_defaults("print", bg_blend, alignment) alignment = self.default_alignment if alignment is None else alignment lib.TCOD_console_printf_ex(self.console_c, x, y, bg_blend, alignment, _fmt(string))
[docs] def print_rect( # noqa: PLR0913 self, x: int, y: int, width: int, height: int, string: str, bg_blend: int = tcod.constants.BKGND_DEFAULT, alignment: int | None = None, ) -> int: """Print a string constrained to a rectangle. If h > 0 and the bottom of the rectangle is reached, the string is truncated. If h = 0, the string is only truncated if it reaches the bottom of the console. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. width (int): Maximum width to render the text. height (int): Maximum lines to render the text. string (str): A Unicode string. bg_blend (int): Background blending flag. alignment (Optional[int]): Alignment flag. Returns: int: The number of lines of text once word-wrapped. .. deprecated:: 8.5 Console methods which depend on console defaults have been deprecated. Use :any:`Console.print_box` instead, calling this function will print a warning detailing which default values need to be made explicit. """ self.__deprecate_defaults("print_box", bg_blend, alignment) alignment = self.default_alignment if alignment is None else alignment return int( lib.TCOD_console_printf_rect_ex( self.console_c, x, y, width, height, bg_blend, alignment, _fmt(string), ) )
[docs] def get_height_rect(self, x: int, y: int, width: int, height: int, string: str) -> int: # noqa: PLR0913 """Return the height of this text word-wrapped into this rectangle. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. width (int): Maximum width to render the text. height (int): Maximum lines to render the text. string (str): A Unicode string. Returns: int: The number of lines of text once word-wrapped. """ string_ = string.encode("utf-8") return int(lib.TCOD_console_get_height_rect_n(self.console_c, x, y, width, height, len(string_), string_))
[docs] def rect( # noqa: PLR0913 self, x: int, y: int, width: int, height: int, clear: bool, bg_blend: int = tcod.constants.BKGND_DEFAULT, ) -> None: """Draw a the background color on a rect optionally clearing the text. If `clear` is True the affected tiles are changed to space character. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. width (int): Maximum width to render the text. height (int): Maximum lines to render the text. clear (bool): If True all text in the affected area will be removed. bg_blend (int): Background blending flag. .. deprecated:: 8.5 Console methods which depend on console defaults have been deprecated. Use :any:`Console.draw_rect` instead, calling this function will print a warning detailing which default values need to be made explicit. """ self.__deprecate_defaults("draw_rect", bg_blend, clear=bool(clear)) lib.TCOD_console_rect(self.console_c, x, y, width, height, clear, bg_blend)
[docs] def hline( self, x: int, y: int, width: int, bg_blend: int = tcod.constants.BKGND_DEFAULT, ) -> None: """Draw a horizontal line on the console. This always uses ord('─'), the horizontal line character. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. width (int): The horizontal length of this line. bg_blend (int): The background blending flag. .. deprecated:: 8.5 Console methods which depend on console defaults have been deprecated. Use :any:`Console.draw_rect` instead, calling this function will print a warning detailing which default values need to be made explicit. """ self.__deprecate_defaults("draw_rect", bg_blend) lib.TCOD_console_hline(self.console_c, x, y, width, bg_blend)
[docs] def vline( self, x: int, y: int, height: int, bg_blend: int = tcod.constants.BKGND_DEFAULT, ) -> None: """Draw a vertical line on the console. This always uses ord('│'), the vertical line character. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. height (int): The horizontal length of this line. bg_blend (int): The background blending flag. .. deprecated:: 8.5 Console methods which depend on console defaults have been deprecated. Use :any:`Console.draw_rect` instead, calling this function will print a warning detailing which default values need to be made explicit. """ self.__deprecate_defaults("draw_rect", bg_blend) lib.TCOD_console_vline(self.console_c, x, y, height, bg_blend)
[docs] def print_frame( # noqa: PLR0913 self, x: int, y: int, width: int, height: int, string: str = "", clear: bool = True, bg_blend: int = tcod.constants.BKGND_DEFAULT, ) -> None: """Draw a framed rectangle with optional text. This uses the default background color and blend mode to fill the rectangle and the default foreground to draw the outline. `string` will be printed on the inside of the rectangle, word-wrapped. If `string` is empty then no title will be drawn. Args: x (int): The x coordinate from the left. y (int): The y coordinate from the top. width (int): The width if the frame. height (int): The height of the frame. string (str): A Unicode string to print. clear (bool): If True all text in the affected area will be removed. bg_blend (int): The background blending flag. .. versionchanged:: 8.2 Now supports Unicode strings. .. deprecated:: 8.5 Console methods which depend on console defaults have been deprecated. Use :any:`Console.draw_frame` instead, calling this function will print a warning detailing which default values need to be made explicit. """ self.__deprecate_defaults("draw_frame", bg_blend) string = _fmt(string) if string else ffi.NULL _check(lib.TCOD_console_printf_frame(self.console_c, x, y, width, height, clear, bg_blend, string))
[docs] def blit( # noqa: PLR0913 self, dest: Console, dest_x: int = 0, dest_y: int = 0, src_x: int = 0, src_y: int = 0, width: int = 0, height: int = 0, fg_alpha: float = 1.0, bg_alpha: float = 1.0, key_color: tuple[int, int, int] | None = None, ) -> None: """Blit from this console onto the ``dest`` console. Args: dest (Console): The destination console to blit onto. dest_x (int): Leftmost coordinate of the destination console. dest_y (int): Topmost coordinate of the destination console. src_x (int): X coordinate from this console to blit, from the left. src_y (int): Y coordinate from this console to blit, from the top. width (int): The width of the region to blit. If this is 0 the maximum possible width will be used. height (int): The height of the region to blit. If this is 0 the maximum possible height will be used. fg_alpha (float): Foreground color alpha value. bg_alpha (float): Background color alpha value. key_color (Optional[Tuple[int, int, int]]): None, or a (red, green, blue) tuple with values of 0-255. .. versionchanged:: 4.0 Parameters were rearranged and made optional. Previously they were: `(x, y, width, height, dest, dest_x, dest_y, *)` .. versionchanged:: 11.6 Now supports per-cell alpha transparency. Use :any:`Console.buffer` to set tile alpha before blit. """ # The old syntax is easy to detect and correct. if hasattr(src_y, "console_c"): (src_x, src_y, width, height, dest, dest_x, dest_y) = ( dest, # type: ignore dest_x, dest_y, src_x, src_y, # type: ignore width, height, ) warnings.warn( "Parameter names have been moved around, see documentation.", DeprecationWarning, stacklevel=2, ) key_color = key_color or self._key_color if key_color: key_color = ffi.new("TCOD_color_t*", key_color) lib.TCOD_console_blit_key_color( self.console_c, src_x, src_y, width, height, dest.console_c, dest_x, dest_y, fg_alpha, bg_alpha, key_color, ) else: lib.TCOD_console_blit( self.console_c, src_x, src_y, width, height, dest.console_c, dest_x, dest_y, fg_alpha, bg_alpha, )
[docs] @deprecate("Pass the key color to Console.blit instead of calling this function.") def set_key_color(self, color: tuple[int, int, int] | None) -> None: """Set a consoles blit transparent color. `color` is the (r, g, b) color, or None to disable key color. .. deprecated:: 8.5 Pass the key color to :any:`Console.blit` instead of calling this function. """ self._key_color = color
[docs] def __enter__(self) -> Console: """Return this console in a managed context. When the root console is used as a context, the graphical window will close once the context is left as if :any:`libtcodpy.console_delete` was called on it. This is useful for some Python IDE's like IDLE, where the window would not be closed on its own otherwise. .. seealso:: :any:`libtcodpy.console_init_root` """ if self.console_c != ffi.NULL: msg = "Only the root console has a context." raise NotImplementedError(msg) return self
[docs] def close(self) -> None: """Close the active window managed by libtcod. This must only be called on the root console, which is returned from :any:`libtcodpy.console_init_root`. .. versionadded:: 11.11 """ if self.console_c != ffi.NULL: msg = "Only the root console can be used to close libtcod's window." raise NotImplementedError(msg) lib.TCOD_console_delete(self.console_c)
[docs] def __exit__(self, *_: object) -> None: """Close the graphical window on exit. Some tcod functions may have undefined behavior after this point. """ self.close()
[docs] def __bool__(self) -> bool: """Return False if this is the root console. This mimics libtcodpy behavior. """ return bool(self.console_c != ffi.NULL)
def __getstate__(self) -> dict[str, Any]: state = self.__dict__.copy() del state["console_c"] state["_console_data"] = { "w": self.width, "h": self.height, "bkgnd_flag": self.default_bg_blend, "alignment": self.default_alignment, "fore": self.default_fg, "back": self.default_bg, } if self.console_c == ffi.NULL: state["_tiles"] = np.array(self._tiles, copy=True) return state def __setstate__(self, state: dict[str, Any]) -> None: self._key_color = None if "_tiles" not in state: tiles: NDArray[Any] = np.ndarray((self.height, self.width), dtype=self.DTYPE) tiles["ch"] = state["_ch"] tiles["fg"][..., :3] = state["_fg"] tiles["fg"][..., 3] = 255 tiles["bg"][..., :3] = state["_bg"] tiles["bg"][..., 3] = 255 state["_tiles"] = tiles del state["_ch"] del state["_fg"] del state["_bg"] self.__dict__.update(state) self._console_data["tiles"] = ffi.from_buffer("struct TCOD_ConsoleTile*", self._tiles) self._console_data = self.console_c = ffi.new("struct TCOD_Console*", self._console_data)
[docs] def __repr__(self) -> str: """Return a string representation of this console.""" return "tcod.console.Console(width=%i, height=%i, " "order=%r,buffer=\n%r)" % ( self.width, self.height, self._order, self.rgba, )
[docs] def __str__(self) -> str: """Return a simplified representation of this consoles contents.""" return "<%s>" % "\n ".join("".join(chr(c) for c in line) for line in self._tiles["ch"])
[docs] def print( # noqa: PLR0913 self, x: int, y: int, string: str, fg: tuple[int, int, int] | None = None, bg: tuple[int, int, int] | None = None, bg_blend: int = tcod.constants.BKGND_SET, alignment: int = tcod.constants.LEFT, ) -> None: r"""Print a string on a console with manual line breaks. `x` and `y` are the starting tile, with ``0,0`` as the upper-left corner of the console. `string` is a Unicode string which may include color control characters. Strings which are too long will be truncated until the next newline character ``"\n"``. `fg` and `bg` are the foreground text color and background tile color respectfully. This is a 3-item tuple with (r, g, b) color values from 0 to 255. These parameters can also be set to `None` to leave the colors unchanged. `bg_blend` is the blend type used by libtcod. `alignment` can be `tcod.LEFT`, `tcod.CENTER`, or `tcod.RIGHT`. .. versionadded:: 8.5 .. versionchanged:: 9.0 `fg` and `bg` now default to `None` instead of white-on-black. .. versionchanged:: 13.0 `x` and `y` are now always used as an absolute position for negative values. """ string_ = string.encode("utf-8") lib.TCOD_console_printn( self.console_c, x, y, len(string_), string_, (fg,) if fg is not None else ffi.NULL, (bg,) if bg is not None else ffi.NULL, bg_blend, alignment, )
[docs] def print_box( # noqa: PLR0913 self, x: int, y: int, width: int, height: int, string: str, fg: tuple[int, int, int] | None = None, bg: tuple[int, int, int] | None = None, bg_blend: int = tcod.constants.BKGND_SET, alignment: int = tcod.constants.LEFT, ) -> int: """Print a string constrained to a rectangle and return the height. `x` and `y` are the starting tile, with ``0,0`` as the upper-left corner of the console. `width` and `height` determine the bounds of the rectangle, the text will automatically be word-wrapped to fit within these bounds. `string` is a Unicode string which may include color control characters. `fg` and `bg` are the foreground text color and background tile color respectfully. This is a 3-item tuple with (r, g, b) color values from 0 to 255. These parameters can also be set to `None` to leave the colors unchanged. `bg_blend` is the blend type used by libtcod. `alignment` can be `tcod.LEFT`, `tcod.CENTER`, or `tcod.RIGHT`. Returns the actual height of the printed area. .. versionadded:: 8.5 .. versionchanged:: 9.0 `fg` and `bg` now default to `None` instead of white-on-black. .. versionchanged:: 13.0 `x` and `y` are now always used as an absolute position for negative values. """ string_ = string.encode("utf-8") return int( lib.TCOD_console_printn_rect( self.console_c, x, y, width, height, len(string_), string_, (fg,) if fg is not None else ffi.NULL, (bg,) if bg is not None else ffi.NULL, bg_blend, alignment, ) )
[docs] def draw_frame( # noqa: PLR0913 self, x: int, y: int, width: int, height: int, title: str = "", clear: bool = True, fg: tuple[int, int, int] | None = None, bg: tuple[int, int, int] | None = None, bg_blend: int = tcod.constants.BKGND_SET, *, decoration: str | tuple[int, int, int, int, int, int, int, int, int] = "┌─┐│ │└─┘", ) -> None: r"""Draw a framed rectangle with an optional title. `x` and `y` are the starting tile, with ``0,0`` as the upper-left corner of the console. `width` and `height` determine the size of the frame. `title` is a Unicode string. The title is drawn with `bg` as the text color and `fg` as the background. Using the `title` parameter is discouraged since the style it uses is hard-coded into libtcod. You should print over the top or bottom border with :any:`Console.print_box` using your own style. If `clear` is True than the region inside of the frame will be cleared. `fg` and `bg` are the foreground and background colors for the frame border. This is a 3-item tuple with (r, g, b) color values from 0 to 255. These parameters can also be set to `None` to leave the colors unchanged. `bg_blend` is the blend type used by libtcod. `decoration` is a sequence of glyphs to use for rendering the borders. This a str or tuple of int's with 9 items with the items arranged in row-major order. If a `decoration` is given then `title` can not be used because the style for `title` is hard-coded. You can easily print along the upper or lower border of the frame manually. .. versionadded:: 8.5 .. versionchanged:: 9.0 `fg` and `bg` now default to `None` instead of white-on-black. .. versionchanged:: 12.6 Added `decoration` parameter. .. versionchanged:: 13.0 `x` and `y` are now always used as an absolute position for negative values. Example:: >>> console = tcod.console.Console(12, 6) >>> console.draw_frame(x=0, y=0, width=3, height=3) >>> console.draw_frame(x=3, y=0, width=3, height=3, decoration="╔═╗║ ║╚═╝") >>> console.draw_frame(x=6, y=0, width=3, height=3, decoration="123456789") >>> console.draw_frame(x=9, y=0, width=3, height=3, decoration="/-\\| |\\-/") >>> console.draw_frame(x=0, y=3, width=12, height=3) >>> console.print_box(x=0, y=3, width=12, height=1, string=" Title ", alignment=tcod.CENTER) 1 >>> console.print_box(x=0, y=5, width=12, height=1, string="┤Lower├", alignment=tcod.CENTER) 1 >>> print(console) <┌─┐╔═╗123/-\ │ │║ ║456| | └─┘╚═╝789\-/ ┌─ Title ──┐ │ │ └─┤Lower├──┘> """ if title and decoration != "┌─┐│ │└─┘": msg = "The title and decoration parameters are mutually exclusive. You should print the title manually." raise TypeError(msg) if title: warnings.warn( "The title parameter will be removed in the future since the style is hard-coded.", PendingDeprecationWarning, stacklevel=2, ) title_ = title.encode("utf-8") lib.TCOD_console_printn_frame( self.console_c, x, y, width, height, len(title_), title_, (fg,) if fg is not None else ffi.NULL, (bg,) if bg is not None else ffi.NULL, bg_blend, clear, ) return decoration_ = [ord(c) for c in decoration] if isinstance(decoration, str) else decoration if len(decoration_) != 9: # noqa: PLR2004 msg = f"Decoration must have a length of 9 (len(decoration) is {len(decoration_)}.)" raise TypeError(msg) _check( lib.TCOD_console_draw_frame_rgb( self.console_c, x, y, width, height, decoration_, (fg,) if fg is not None else ffi.NULL, (bg,) if bg is not None else ffi.NULL, bg_blend, clear, ) )
[docs] def draw_rect( # noqa: PLR0913 self, x: int, y: int, width: int, height: int, ch: int, fg: tuple[int, int, int] | None = None, bg: tuple[int, int, int] | None = None, bg_blend: int = tcod.constants.BKGND_SET, ) -> None: """Draw characters and colors over a rectangular region. `x` and `y` are the starting tile, with ``0,0`` as the upper-left corner of the console. `width` and `height` determine the size of the rectangle. `ch` is a Unicode integer. You can use 0 to leave the current characters unchanged. `fg` and `bg` are the foreground text color and background tile color respectfully. This is a 3-item tuple with (r, g, b) color values from 0 to 255. These parameters can also be set to `None` to leave the colors unchanged. `bg_blend` is the blend type used by libtcod. .. versionadded:: 8.5 .. versionchanged:: 9.0 `fg` and `bg` now default to `None` instead of white-on-black. .. versionchanged:: 13.0 `x` and `y` are now always used as an absolute position for negative values. """ lib.TCOD_console_draw_rect_rgb( self.console_c, x, y, width, height, ch, (fg,) if fg is not None else ffi.NULL, (bg,) if bg is not None else ffi.NULL, bg_blend, )
[docs] def draw_semigraphics(self, pixels: ArrayLike | tcod.image.Image, x: int = 0, y: int = 0) -> None: """Draw a block of 2x2 semi-graphics into this console. `pixels` is an Image or an array-like object. It will be down-sampled into 2x2 blocks when drawn. Array-like objects must be in the shape of `(height, width, RGB)` and should have a `dtype` of `numpy.uint8`. `x` and `y` is the upper-left tile position to start drawing. .. versionadded:: 11.4 """ image = tcod._internal._as_image(pixels) lib.TCOD_image_blit_2x(image.image_c, self.console_c, x, y, 0, 0, -1, -1)
[docs] def get_height_rect(width: int, string: str) -> int: """Return the number of lines which would be printed from these parameters. `width` is the width of the print boundary. `string` is a Unicode string which may include color control characters. .. versionadded:: 9.2 """ string_ = string.encode("utf-8") return int(lib.TCOD_console_get_height_rect_wn(width, len(string_), string_))
[docs] def load_xp(path: str | PathLike[str], order: Literal["C", "F"] = "C") -> tuple[Console, ...]: """Load a REXPaint file as a tuple of consoles. `path` is the name of the REXPaint file to load. Usually ending with `.xp`. `order` is the memory order of the Console's array buffer, see :any:`tcod.console.Console`. .. versionadded:: 12.4 Example:: import numpy as np import tcod.console import tcod.tileset path = "example.xp" # REXPaint file with one layer. # Load a REXPaint file with a single layer. # The comma after console is used to unpack a single item tuple. console, = tcod.console.load_xp(path, order="F") # Convert tcod's Code Page 437 character mapping into a NumPy array. CP437_TO_UNICODE = np.asarray(tcod.tileset.CHARMAP_CP437) # Convert from REXPaint's CP437 encoding to Unicode in-place. console.ch[:] = CP437_TO_UNICODE[console.ch] # Apply REXPaint's alpha key color. KEY_COLOR = (255, 0, 255) is_transparent = (console.rgb["bg"] == KEY_COLOR).all(axis=-1) console.rgba[is_transparent] = (ord(" "), (0,), (0,)) """ path = Path(path).resolve(strict=True) layers = _check(tcod.lib.TCOD_load_xp(_path_encode(path), 0, ffi.NULL)) consoles = ffi.new("TCOD_Console*[]", layers) _check(tcod.lib.TCOD_load_xp(_path_encode(path), layers, consoles)) return tuple(Console._from_cdata(console_p, order=order) for console_p in consoles)
[docs] def save_xp( path: str | PathLike[str], consoles: Iterable[Console], compress_level: int = 9, ) -> None: """Save tcod Consoles to a REXPaint file. `path` is where to save the file. `consoles` are the :any:`tcod.console.Console` objects to be saved. `compress_level` is the zlib compression level to be used. Color alpha will be lost during saving. Consoles will be saved as-is as much as possible. You may need to convert characters from Unicode to CP437 if you want to load the file in REXPaint. .. versionadded:: 12.4 Example:: import numpy as np import tcod.console import tcod.tileset console = tcod.console.Console(80, 24) # Example console. # Convert from Unicode to REXPaint's encoding. # Required to load this console correctly in the REXPaint tool. # Convert tcod's Code Page 437 character mapping into a NumPy array. CP437_TO_UNICODE = np.asarray(tcod.tileset.CHARMAP_CP437) # Initialize a Unicode-to-CP437 array. # 0x20000 is the current full range of Unicode. # fill_value=ord("?") means that "?" will be the result of any unknown codepoint. UNICODE_TO_CP437 = np.full(0x20000, fill_value=ord("?")) # Assign the CP437 mappings. UNICODE_TO_CP437[CP437_TO_UNICODE] = np.arange(len(CP437_TO_UNICODE)) # Convert from Unicode to CP437 in-place. console.ch[:] = UNICODE_TO_CP437[console.ch] # Convert console alpha into REXPaint's alpha key color. KEY_COLOR = (255, 0, 255) is_transparent = console.rgba["bg"][:, :, 3] == 0 console.rgb["bg"][is_transparent] = KEY_COLOR tcod.console.save_xp("example.xp", [console]) """ path = Path(path) consoles_c = ffi.new("TCOD_Console*[]", [c.console_c for c in consoles]) _check( tcod.lib.TCOD_save_xp( len(consoles_c), consoles_c, _path_encode(path), compress_level, ) )